Games User Research

Author: Anders DrachenPublished: 3/25/2018Format: HardcoverPage Count: 560Goodreads Rating: 4.57Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX. This means that Games User Research is essential and integral to the production of games and to

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User Research: A Practical Guide to Designing Better Products and Services

Author: Stephanie MarshPublished: 3/28/2018Format: PaperbackPage Count: 288Goodreads Rating: 3.74Many businesses are based on creating desirable experiences, products and services for users. However in spite of this, companies often fail to consider the end user - the customer - in their planning and development processes. As a result, organizations find themselves spending huge sums of money creating products and services that, quite simply, don't work. User experience research, also known as UX research, focuses on understanding user behaviours, needs and motivations through a

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Convivial Toolbox: Generative Research for the Front End of Design

Authors: Elizabeth B.-N. Sanders, Pieter Jan StappersPublished: 1/22/2013Format: HardcoverPage Count: 312Goodreads Rating: 4.11Generative design research is an approach to bring the people we serve through design directly into the design process in order to ensure that we can meet their needs and dreams for the future. The book introduces an emerging domain of design that is of immense interest today not only to the academic design research community but also to those in the business community charged with the development of human-centred products, systems, services, and

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